Complete Pre-Order
This is a preference structure for Modeling Preferences in MCDA
Also called the traditional representation of preferences
$\forall a,b \in A:$
- $a \ P \ b \iff g(a) > g(b)$ (The complete order: $R$ relation)
- $a \ I \ b \iff g(a) = g(b)$ (The complete pre-oder: $I$ relation)
$g$ is some global aggregation function:
This way we cannot model incomparability ($>$ can always compare things)
- $J$ is always empty - everything is comparable
- $P$ is transitive
- $I$ also becomes transitive
Example 1
Suppose there are three sport teams: $a$, $b$, and $c$.
- If $a$ beats $b$, $a$ receives 3 points and the loser receives 0 points
- If they draw, both receives 1 point.
- The three teams will play with each other and at the end they will have total points.
- If all total scores are different, there will be a ‘‘complete order’’
- If there is a tie, the order will be a ‘‘complete preorder’’
Example 2
Expected gains of different actions:
| $a$ | $b$ | $c$ | $d$ | $e$ | $f$ | $g$ | 100 | 100 | 120 | 130 | 130 | 130 | 131 |
Sources
- Decision Engineering (ULB)
- http://web.itu.edu.tr/~topcuil/ya/MDM03ConstructingModel.pptx